Patchnotes - 09.05.25
Take Care » Devlog





Hey everyone, this is the current steam demo, now also on itch :)
- Added a new stamina system to fight spamming attacks
- Added perfect combos where players get rewarded for waiting a bit between attacks
- Reworked a lot of the tutorials & added more
- Cant equip a secondary weapon anymore when you haven't equipped a primary weapon
- Fixed issues with ui not being exclusive
- Fixed an issue where you could hold any item if it wasn't meant to be held
- Fixed an issue with arena gates being too slow
- Reworked enemy attack system - hopefully more dangerous and less buggy
- cant open any menu during start sequence
- Shadows don't disappear anymore when an object fades out
- Added a bunch of missing colliders
- Fixed some issues with the terrain
- Reworked strong attacks to not break the game anymore
- Fixed a few issues with rolling
- Cant walk anymore during great toad cutscene
- Changed color of notes to reflect xbox-controller colors
- when leaving a door you now don't need to leave the interaction area to interact again
- Fixed a bug with respawing notes in the notebook
- Fixed a bug with projectiles not despawning
That's it for now.
Cheers, Hannes
Files
Take Care DEMO v.0.1.2s 328 MB
25 days ago
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Take Care
Action adventure about a mouse in a forest
Status | In development |
Author | Hanesto |
Genre | Adventure |
Tags | 3D, Action-Adventure, Singleplayer, Souls-like, Unity |
Languages | English |
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